Platform: Xbox One (version reviewed), Xbox 360, PS4 & PC
For the gamer in me, most of 2014 was spent yearning for the release of The Crew. I’ve never been one for racing games, however the concept instantly drew me in and ultimately made The Crew my most hyped for game of the year, if not this generation as a whole.
Following delay after delay, The Crew was finally let loose on the world at the start of December 2014, and traversing its enormous world has been an experience like none other so far. Continue reading →
Back when I first purchased my Wii U, New Super Mario Bros. U was the very first game I played – making it my very first experience with the 8th generation of home console video gaming. So why I’ve only just decided to review it is beyond me.
Released in November 2012, New Super Mario Bros. U (NSMBU) is the latest entry in the “two-dimensional” side-scrolling Mario platforming series. The following August, NSMBU received an expansion pack/DLC in the form of New Super Luigi U which was released in celebration of Nintendo’s Year of Luigi.
I’ve yet to actually give New Super Luigi U a proper play-through, so until I do this review will solely focus on the standalone NSMBU title.
This review contains minor spoilers for Halo 3. It’s an old game sure, but I’m just being safe.
Developer: 343 Industries
Platform: Xbox One, Xbox 360, Windows & Windows Mobile
To many gamers, the name “Halo” is synonymous with the First Person Shooter (FPS) genre. Ask just about any gamer what their favourite FPS series is and they’ll probably say Halo.
Spartan Assault, however, is not an FPS. Originally released as an exclusive for the Window 8 mobile phone operating system, Microsoft brought the game over to the Xbox 360, Xbox One and PC several months later.
Although technically the eleventh entry to the series, if you count the three arcade games developed by Namco, Mario Kart 8 is the latest in the hugely successful Mario Kart series and was recently released exclusively for the Nintendo Wii U system.
This latest entry brings with it all of the features of the previous games, whilst also introducing a few new things.
Every now and then I like to dig out older video games to quench my nostalgia, in this new series I plan to look back, talk about and review these old gems. Hopefully you, as the readers, will enjoy.
I don’t know about you, but I like old things. In fact, not just like – I love old things; bare in mind I use the word “old” quite affectionately. Old music, old films and, especially, old videogames – you name it, and I probably prefer it to the modern day equivalent. I am quite the advocate of nostalgia.
Every now and then nostalgia gets the better of me and I get the urge to play something old. Most recently, it made me dig out my Dreamcast and stick in Jet Set Radio – as the title of this post probably suggested – and it got me wanting to not just play the game but even talk about it too. So that’s exactly what I’m going to do.
I was almost a year late to the party when Nintendo first released The Legend of Zelda: The Wind Waker on the GameCube just over a decade ago. It wasn’t until Christmas 2003, at the age of 10, that I received Wind Waker as a gift and was able to experience what would go on to be, and still is, my favourite Legend of Zelda title.